Junior Unity 3D Programmer



– Solid understanding of software architecture and algorithms.

– Experience with design patterns.

– Experience with object oriented programming.

– Fluent in C#.

– Experience in 3D applications development using Unity 3D.

– Good analytical skills and problem solving abilities.

– Able to produce high quality code.


Additional skills considered a plus:

– Linear algebra and 3D mathematics proficiency.

– Experience working with version control systems, especially GIT.

– Experience working in a SCRUM/Agile environment.

– Fluent English, both written and spoken.



– Collaborate with a multidisciplinary team of artists, designers and engineers in a fast-paced, interactive development environment to develop software according to the specifications.

– Develop the code for multiple products.

– Assets integration such as textures, animations, 3D models, lighting, audio, etc…

– User interface design implementation, working along with artists, designers and producers.

– Implement new features, integrate internal and third-parties APIs.

– Collaborate in existing products maintenance.

– Other duties may be assigned to accomplish company or department objectives.

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